Air Raid
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Free for All LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Cartel & El Chappy v DEA Agents LIVES: 1 hit - Medic 2 spawn HIT ACT: Sit for Medic FIELD: NO Towers or Bridges RULES: Only El [...]
TEAMS: Cartel & El Chappy v DEA Agents LIVES: 1 hit - Medic 2 spawn HIT ACT: Sit for Medic FIELD: NO Towers or Bridges RULES: Only El [...]
TEAMS: North Korean Army v Special Forces & 2 Pilots LIVES: 1 hit - 3 respawn HIT ACT: Respawn @ doors RULES: Can only use side arm when carrying pilots. OTHER: [...]
TEAMS: Special Operations v Radical Terrorist Group LIVES: 1 hit - Medic 2 spawn HIT ACT: Sit for Medic FIELD: NO Towers or Bridges RULES: Dispersal device cannot [...]
Every player MUST agree to play this game! Explain the rules VERY clearly. There is a lot of potential for this to go bad so be smart! TEAMS: Team 1 v Team 2 LIVES: Players call their own hits when they "tap out" or [...]
TEAMS: Team 1 v Team 2 & 1 Medic per team (Chosen by team at game start) LIVES: TEAMS: 1 hit - 2 Respawn by Medic Player MEDIC: 4 hit [...]
TEAMS: Team 1 v Team 2 LIVES: ATTACKERS: 1 hit - Unlimited Respawn DEFENDERS: 4 hits - NO Respawn HIT ACT: ATTACKERS: Respawn at door FIELD: [...]
TEAMS: Team 1 v Team 2 LIVES: ATTACKERS: 1 hit - Unlimited Respawn in waves of 3 players DEFENDERS: 1 hit - 5 second Revive HIT ACT: [...]
TEAMS: Detectives & Terrorists (Amounts determined by ref). Civilians LIVES: 1 hit - Sit. No Respawn. HIT ACT: Sit down and remain in spot until detective comes by. FIELD: Towers & Bridges allowed. RULES: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone. FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 & 1 hero per team LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone if shot by enemy. Sit & wait if tagged by enemy team hero. FIELD: [...]
TEAMS: Team 1 v Team 2 & Shia LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Low light. RULES: [...]
TEAMS: Team 1 v Team 2 & Shia LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Low light. RULES: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Hard point box hidden in field. RULES: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Breach tools sit near breach door. Metal box placed. RULES: [...]
TEAMS: Team 1 v Team 2 & ASSASSINS (Ref Chosen) LIVES: 1 hit - Unlimited Respawn prior to Assassin release 1 hit - Exit Arena after Assassin release HIT ACT: Return to Spawn Zone FIELD: [...]
TEAMS: Team 1 v Team 2 & 2 TITANS (Ref Chosen) LIVES: TEAMS: 1 hit - Unlimited Respawn. TITANS: Invincible HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: [...]