The Gauntlet
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 LIVES: MARINES: 1 hit - No Respawn UNARMED TERRORISTS: 1 hit - Unlimited Respawn ARMED TERRORISTS: 1 hit - No Respawn HIT ACT: MARINES: Exit Arena UNARMED TERRORIST: Return to [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 & Treasure Gaurds LIVES: TEAMS: 1 hit - Unlimited Respawn GUARDS: 1 hit - 5 Second Kneel to Respawn HIT ACT: Return to Spawn Zone FIELD: Towers [...]
TEAMS: Team 1 v Team 2 & Treasure Gaurds LIVES: TEAMS: 1 hit - Unlimited Respawn GUARDS: 1 hit - 5 Second Kneel to Respawn HIT ACT: Return to Spawn Zone FIELD: Towers [...]
TEAMS: Team 1 v Team 2 LIVES: ATTACK TEAM: 1 hit - Unlimited Respawn DEFEND TEAM: 1 hit - Become Attacker HIT ACT: Become attack team FIELD: Towers & Bridges allowed. RULES: [...]
TEAMS: Team 1 v Team 2, Hostage Security & (no more than) 5 hostages LIVES: 3 hit - No Respawn. HIT ACT: No Spawn FIELD: NO Towers & Bridges allowed. Low light. RULES: [...]
TEAMS: Team 1 v Team 2 & HVT Player LIVES: TEAMS: 1 hit - 1 Respawn HVT: 1 hit - No Respawn HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. [...]
TEAMS: Team 1 v Team 2 & Bomb Tech LIVES: BOMB TECH: 1 hit - No Respawn once bomb has been located OTHER PLAYERS: 1 hit - Unlimited Respawn HIT ACT: Return to Spawn Zone FIELD: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Free for All LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 & 1 Medic per team (Chosen by team at game start) LIVES: TEAMS: 1 hit - 2 Respawn by Medic Player MEDIC: 4 hit [...]
TEAMS: Team 1 v Team 2 LIVES: ATTACKERS: 1 hit - Unlimited Respawn in waves of 3 players DEFENDERS: 1 hit - 5 second Revive HIT ACT: [...]
TEAMS: Detectives & Terrorists (Amounts determined by ref). Civilians LIVES: 1 hit - Sit. No Respawn. HIT ACT: Sit down and remain in spot until detective comes by. FIELD: Towers & Bridges allowed. RULES: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone. FIELD: Towers & Bridges allowed. RULES: SEMI AUTO ONLY OTHER: [...]
TEAMS: Team 1 v Team 2 & 1 hero per team LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone if shot by enemy. Sit & wait if tagged by enemy team hero. FIELD: [...]
TEAMS: Team 1 v Team 2 & Shia LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Low light. RULES: [...]
TEAMS: Team 1 v Team 2 & Shia LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Low light. RULES: [...]
TEAMS: Team 1 v Team 2 LIVES: 1 hit - Unlimited Respawn. HIT ACT: Return to Spawn Zone FIELD: NO Towers & Bridges allowed. Hard point box hidden in field. RULES: [...]