TEAMS: Team 1 v Team 2
LIVES: 1 hit – Unlimited Respawn.
HIT ACT: Return to Spawn Zone
FIELD: Towers & Bridges allowed.
RULES: SEMI AUTO ONLY
OTHER: Stockpile of gold bricks/items stashed at the base of a tower or bridge
Teams collect points by collecting blocks/bricks/items or anything else players can grab and go. There will be a gunner in the tower for each team that rains fire from above like a gun ship.
Each teams starts on opposing sides of the field. Each team has one guy in the tower in the center. There are blocks or whatever you are using for points all around the base of the tower. At game start, the guys in the tower go through one full high cap as if they were a gun ship flying above. The guys in the tower cannot be killed. Each team is trying to collect as many points as possible in the time limit or until the score limit is reached.
Each player can only carry 2 items at a time. After the tower empties their first high-cap, the teams have to wait 3-5 minutes to call another airstrike. At that point, the team mate in the tower stands up and empties another high cap mag. Only one team can call an airstrike at a time and they have to wait 3-5 minutes between each strike.